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Acquire a strong foundation in Computer Programming by enrolling to our detailed Programming classes in C, C++, Core Java, Advanced Java, JavaScript, SQL, Python and Perl from experienced trainers in IT industry. Java Programming (Basic):
 • Object-Oriented Programming • Concepts and Fundamentals of
 Object-Oriented Programming • Java Evolution, Overview of Java Language • Constants, Variables and Data Types • Operators and Expressions • Decision making, Branching and Looping • Classes, Objects and Methods • Arrays and Strings • Abstract Classes • Interfaces • Packages • Wrapper Classes • Exception Handling • Multithreading • I/O Handling • Collections • Applets, AWT and Swings (GUI) Java Programming (Advanced):
 Web Application Development
 a. HTTP, HTML and Concept of URL b. Client & Server Communication c. Distributed multi-tiered applications d. XML Java Database connectivity
 a. Database concepts b. java.sql package (JDBC API) c. Driver Manager, Driver, Connection, d. Statements, Result Set, etc., Servlets
 a. Dynamic content generation b. Servlet Life Cycle c. Servlet chaining d. Session Management JSP – Java Server Pages
 a. MVC architecture - Separation of UI b. Life Cycle of JSP c. JSP Scripting elements d. Implicit objects e. Directives and Action elements f. Session management g. JSP and Java Beans h. Expression Language Web Technologies (Basic) 1. HTML & CSS 2. Javascript & JQuery 3. XML Technologies


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Topics to be covered in C: 1. Number systems, negative number representation in computer (2's complement) 2. Types ,operators, expressions. (i) Bit wise operators (set a particular bit and reset a particular bit in number etc..) (ii) Operators resplendence and associativity (iii) Above one will give clear vision of distinguishing following statements e.g: what is *p++,++*p,int(*fun)(int, int),int (*a)[].. etc.. 3. Control Flow, if, if else, switch, for, while, do while, goto,continue,break 4. Functions 5. scope rules, auto,global,static,preprocessor 6. Pointers and arrays 7. Structures,Union,typedef bit fields Topics to be covered in C++: 1) Introduction to Object Oriented Programming Concepts, Classes and Methods (i) Object Oriented Programming Using Member Functions (ii) An Example Program Using Member Functions (iii) Access Control And Introduction To Classes 2) Constructors, Operator Overloading, and Members • Constructor And Destructor Functions • Default and Copy constructors • Operator Overloading • Friends and static Members 3) Inheritance and Polymorphism • Inheritance • Access control in derived classes • Advanced Operations with inheritance • Polymorphism • Virtual Functions
4) Standard Template Library (STL) of C++ • Inline Member Functions and template (i) C++ Standard Library String class (ii) Template class vector (iii) Template class map (iv) Template class list (v) Handout on string. List, Vector Topics to be covered in Embedded system: 1) Memory Management • Virtual memory • MMU mapping • Segmentation • PC booting 2) Processes • Introduction • Create, execute and exit process • System calls for process management 3) Interrupts and Context Switching • interrupts handling • SW interrupts and system calls • CPU context switching 4. Scheduling 5. Synchronization 6. Deadlocks



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